#include "Main.h"
#include "GraphicsTypes.h"
#include "Shader.h"

class Camera{
public:
Shader Lens; //Thats kinda what a shader is.
PosQuatScl Orientation;
Camera(){
Orientation = PosQuatScl(0,0,10,0,0,0,0,1);
Lens = Shader();}

};


